Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Clock Tower Manager@AL_TELEPORT |
1 |
Idle |
500% |
0s |
5000s |
Yes |
Self |
always |
None
|
Clock Tower Manager@WZ_FIREPILLAR |
5 |
Idle |
500% |
0s |
5000s |
Yes |
Around2 |
always |
None
|
Clock Tower Manager@SA_DISPELL |
1 |
Attack |
500% |
0s |
30000s |
Yes |
Target |
always |
None
|
Clock Tower Manager@NPC_SILENCEATTACK |
5 |
Attack |
500% |
700s |
5000s |
No |
Target |
always |
None
|
Clock Tower Manager@NPC_SILENCEATTACK |
5 |
Chase |
500% |
700s |
5000s |
No |
Target |
always |
None
|
Clock Tower Manager@NPC_SLEEPATTACK |
5 |
Attack |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|
Clock Tower Manager@NPC_SLEEPATTACK |
5 |
Chase |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|
Clock Tower Manager@NPC_EMOTION_ON |
1 |
Attack |
10000% |
0s |
30000s |
Yes |
Self |
always |
None
|
Clock Tower Manager@NPC_EMOTION |
1 |
Idle |
200% |
0s |
30000s |
Yes |
Self |
always |
None
|