Item Use Script |
1 bonus bStr,2; bonus bInt,4; bonus bDex,1; bonus bMatkRate,5; bonus2 bAddEle,Ele_Neutral,10; bonus3 bAutoSpell,MG_COLDBOLT,3,50; bonus4 bAutoSpellOnSkill,MG_COLDBOLT,MG_FIREBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000; /* if (Class == Job_Stalker || Class == Job_Creator || Class == Job_Whitesmith || Class == Job_Paladin || Class == Job_Lord_Knight || Class == Job_SuperNovice) { bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; bonus4 bAutoSpellOnSkill,MG_LIGHTNINGBOLT,WZ_EARTHSPIKE,3,1000; } else if (Class == Job_Assassin_Cross) { bonus4 bAutoSpellOnSkill,MG_FIREBOLT,MG_LIGHTNINGBOLT,3,1000; } */ |